DocsLuau API referenceOptions & dataPoseTypeEmberPoseA display entity's transform. Parts left nil keep their current value.Fieldspose.translation: Vector?#Offset from the entity's position, in blocks.pose.scale: Vector?#Size on each axis; 1 is normal size.pose.rotation: Rotation?#left rotation, applied before scalepose.rightRotation: Rotation?#applied after scalepose.seconds: number?#how long the client animates to this pose; 0 snapspose.delay: number?#seconds before that animation starts