TypeMatch
MatchMarker
A named point placed in the map. Positions are world coordinates in blocks and may be fractional; yaw is in degrees.
Fields
matchMarker.name: string#The marker's name, e.g. "team:spawn". Several markers can share a name.
matchMarker.x: number#matchMarker.y: number#matchMarker.z: number#matchMarker.yaw: number?#degrees; nil when the marker has no rotation
matchMarker.facing: string?#lowercase block face: "north", "south", "east", "west", "up" or "down"; nil if unset
matchMarker.properties: { [string]: string }#Free-form key = value text the map author attached, e.g. { team = "red" }. Values are always strings; convert numbers with tonumber.