TypeMatch
MatchMap
Everything known about the map this match is played on.
Fields
matchMap.id: string#The map's file name without .embermap, e.g. "crossroads" for maps/crossroads.embermap.
matchMap.markers: { MatchMarker }#Every marker in the map, sorted by name; markers sharing a name keep the map's order.
matchMap.bounds: MatchBounds?#The map's bounds, or nil when the map was saved without any. Before main.luau runs, the chunks inside the bounds are loaded (up to 1024 chunks); with no bounds, or larger bounds, only the 7x7 chunks around the spawn are.
matchMap.spawn: MatchSpawn#