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TypeMatch

MatchMap

Everything known about the map this match is played on.

Fields

matchMap.id: string#

The map's file name without .embermap, e.g. "crossroads" for maps/crossroads.embermap.

matchMap.markers: { MatchMarker }#

Every marker in the map, sorted by name; markers sharing a name keep the map's order.

matchMap.bounds: MatchBounds?#

The map's bounds, or nil when the map was saved without any. Before main.luau runs, the chunks inside the bounds are loaded (up to 1024 chunks); with no bounds, or larger bounds, only the 7x7 chunks around the spawn are.

matchMap.spawn: MatchSpawn#