GlobalEmber
effects
World effects: dropped items, time, weather, lightning, explosions.
Functions
Drops count (default 1, at most a stack) of an item at a point, optionally thrown with velocity vx/vy/vz in blocks per second. Counts toward the 256-entity limit.
Sets the time of day in ticks; frozen (default false) stops it advancing.
Strikes lightning. With damage (default false), players within 3 blocks take 5 damage and catch fire.