GlobalLibraries
data
The experience's persistent key-value store.
Functions
Stores a value. Raises on any other type, a bad key, an oversized string or a full store. nil removes
Keys that start with prefix (default: every key), in sorted order. Player keys are included under their player:<uuid>: prefix. sorted; limit defaults to 1000, at most 10000
data.player(player: PlayerRef) -> PlayerData#The given player's data. The same player always gets the same handle. keys "player:<uuid>:<key>"